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Intro final fantasy ost
Intro final fantasy ost









intro final fantasy ost

Plays in Winhill during Laguna's stay, and during some flashback scenes. Plays when Squall is injured by Ultimecia at the end of Disc 1 with Edea's Ice Strike Limit Break. Plays when the party fights a sorceress, such as Edea, the eleven Sorceresses, and Ultimecia's first form. Plays at the sewer system of Deling City, and during Galbadia's invasion in Balamb. The name is an anagram of the phrases "Succession of Witches" and "Love," the two main themes of the game. Plays during Ultimecia's parade in Deling City. Plays when Ultimecia gives her speech to Deling City. Plays during the preparation to assassinate the sorceress, as well as when the party enters the MD level of Balamb Garden. Plays when the party is waiting at Galbadia Garden. The first sorceress theme, first plays when the party initially encounters Ultimecia (possessing Edea) in Timber. Plays in suspenseful scenes, such as when escaping prison and fighting Bahamut and the Ultima Weapon. Only a Plank Between One and Perdition - 2:24.Plays during Vinzer Deling's speech on live television. Plays during the Forest Owls' train mission and during the chaos in Balamb Garden. Plays during scenes with the Forest Owls.Įventually comes to be a love theme for Squall and Rinoa. Plays during mysterious moments, most memorably at the Deep Sea Research Center. Also plays when Squall attempts catching Rinoa in space. Plays when Laguna and Julia converse at the Galbadia Hotel. This song follows the main melody of "Eyes On Me." This song also plays at the hotel in Shumi Village. Julia Heartilly plays this song on piano at the Galbadia Hotel. The alternate battle theme, plays whenever Laguna, Kiros, and Ward engage in a fight. Plays in the Training Center of Balamb Garden. Plays when Quistis speaks with Squall in the secret area of the Training Center. Plays during the Graduation Ball, when Squall first meets Rinoa. Plays during the Triple Triad card battles. Plays in Balamb Town and in the Shumi Hotel. Also plays when Squall jumps down from the carousel clock in Deling City. Plays when Squall, Zell and Selphie run to the beach of Dollet. Plays during suspenseful moments, such as when the party is being chased by the X-ATM092 and when Zell, Quistis, and Selphie go find Squall in the prison. Incorporates the song " Final Fantasy" at a slower tempo, followed by the " Prelude" in similar fashion. Plays when the Communications Tower in Dollet begins its transmission. In Final Fantasy VIII Remastered, this theme plays during the credits sequence that may be selected from the main menu.

intro final fantasy ost

Also plays during the clash of the Gardens when Galbadians on motorcycles start invading Balamb Garden. Plays at the beginning of the Siege of Dollet, when the SeeD forces reach the shores. The theme for SeeD, plays during mission briefings and related scenes. Plays in the Fire Cavern, Tomb of the Unknown King, Trabia Canyon, Centra Ruins, and the entrance of the Shumi Village. Also plays when the party finishes rehearsal for the Garden Festival.

intro final fantasy ost

Plays after winning battles and Triple Triad games. The Black Mages have covered more themes from the Final Fantasy VIII soundtrack than from any other soundtrack in the series. The soundtrack received mixed reviews, being called "one of the most memorable scores you will ever hear" by some sources, and yet being pointed as "dull" by others. The song's naming was also inspired by 1986 novel by Chilean writer Enrique Barrios, entitled Ami, el niño de las estrellas. The composition "Ami" derives from the French word ami for "friend". The Final Fantasy VIII soundtrack was the first for all of its tracks to bear English language titles, with minor deviations.

intro final fantasy ost

The romance between Squall and Rinoa resulted in the creation of the game's vocal theme, " Eyes on Me". The only times he decided to include a personal theme was whenever a character was highlighted. Uematsu wrote no character themes for Final Fantasy VIII because he found them largely ineffective. It's important to know when their emotions are at their height, but it usually takes until a month before release for them to finish the ending dialogue! He could not express a character's emotions solely with plot, instead using images of appearance and attire. Uematsu wrote notes based on character designs and screenplays, creating a general picture of the songs' moods. Uematsu did not use multiple sources to find MIDI instruments, instead using a Roland SC88 synthesizer for the entire score.

  • 7 Final Fantasy VIII Original Soundtrack Revival Disc.
  • 5.2 Limited edition interview with Uematsu.
  • 5 Liner Notes (translated from the original Japanese).










  • Intro final fantasy ost